NTai

An RTS AI started in 2005 for games built on top of the spring engine.

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Related Blogposts

Here’s an incremental update to XE10, with a handful of minor features, and some bugfixes! Thanks goto Iv0ry King for his help and advice.

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I’ve made a number of updates and changes, most notably a crash on loading the latest NTai configs, but mostly stability changes and usability fixes.

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It’s here its here its here!!! Errm what is it?

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People have been asking what’s going on, and when they’ll see battlehub released, but things arent that simple.

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Here Ill outline what i want to accomplish in the coming months. Ill explain a little of my situation, the status of my project and their most likely fate.

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