Various projects of mine that don’t fit elsewhere.
Originally a coursework to create an allegro game, I worked on it afterwards to add improvements. The game itself doesn't have much in the way of a storyline, rather it was an attempt to sort out an Object Orientated design, despite C style programming with functions and global variables being taught in lectures.
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Part 2 of a Coursework for an Adv Computer Graphics module at university.
GLTrans is a program I wrote to test out OpenGL, texturing, PNG loading, and alpha blending
A very basic clone of the game geometry wars in flash
A university coursework to create an action rpg game, that just happens to look suspiciously like pokemon
A University coursework inolving the drawing of a 2d car and various other demonstrations of Open GL
This is a coursework for Advanced Computer Graphics, involving OpenGL. I also used QT 4 and GLSL in this project.