A number of tweaks additions and changes to 0.1, and some extra support!
- game:FileExists() now works correctly
- game:SendToContent(string) added, communication with lua gadgets is now possible
- unit:MoveAndFire() added
- unit:Build now returns a boolean success if true, failure if false
- Taskqueue behaviour bugs squished with some idle builders
- A task queue can be a function now
- A task item in a task queue can be a function now
- Units can no longer declare themselves recruits twice, fixes a bug in attackhandler
- Added a basic CA override set for Arm ( Thanks to General Kerr), Shard now beats RAI in CA
- AttackerBehaviour now uses MoveAndFire instead of Move, this fixes bombers landing in enemy bases