People have been asking what’s going on, and when they’ll see battlehub released, but things arent that simple.
Category: AFLobby
Protected: BattleHub Tests 1
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AFLobby Update
Some of you have been wondering what is happening with AFLobby lately? Well I have not given up hope, and I have made many many changes over the past few weeks. Work has been slow due to examinations and courseworks and the obvious attempts at revision, as well as personal issues, but Im getting there!
AFLobby Beta 4.2
Not many changes here aside from a few minor tweaks inspired by gota, and a bugfix for the registration page crash reported on the glest forums. An installer has also been uploaded. Edit :: Since darkstars lost all its files not long ago Ive decided not to put this version back up as I think […]
AFLobby Beta 4.1 & Glest
Aside from a few minor aesthetic tweaks to make her and there such as glest logos on glest battles to make them easier to pick out, AFLobby is pretty much ready to go. With the new Glest 3.1.1 supporting command line parameters, what a better time to go?
File Wikis
I did say I would add a few twists to my file hosting to set it apart didn’t I?! Well I’m not sure how unique this is, not that it matters, but I have solved a problem faced by spring for years.
AFLobby Beta 4
A long overdue release with a lot of fixes, and new additions, including support for lua and map options. AFLobby beta 4 Installer AFLobby beta 4 zip
The recent update to 0.76b1 has introduced several protocol changes. One such change that wreaks havoc on the current stable AFLobby is the introduction of two new ranks with make AFLobby crash almost immediately. The other change is the introduction of SETSCRIPTTAGS and the deprecation of UPDATEBATTLEDETAILS. AFLobby 3.9.8.1 and several alpha versions of 3.9.9 […]
AFLobby Progress
I have been implementing the new protocol specifications, and correcting GUI issues since my last post. Sadly I have not been paying spring as much attention as usual but thats due to University, and impending coursework deadline monopolizing my time among other things.
Christmas has passed, and the 0.76 release did not come, but I have it on good authority a release will happen before or on new years day under the best of circumstances. Unabated by the delay of the much anticipated release, content makers have been busying themselves in hopes their frantic typing and screaming will […]