Not many changes here aside from a few minor tweaks inspired by gota, and a bugfix for the registration page crash reported on the glest forums. An installer has also been uploaded. Edit :: Since darkstars lost all its files not long ago Ive decided not to put this version back up as I think […]
AFLobby Beta 4.1 & Glest
Aside from a few minor aesthetic tweaks to make her and there such as glest logos on glest battles to make them easier to pick out, AFLobby is pretty much ready to go. With the new Glest 3.1.1 supporting command line parameters, what a better time to go?
File Wikis
I did say I would add a few twists to my file hosting to set it apart didn’t I?! Well I’m not sure how unique this is, not that it matters, but I have solved a problem faced by spring for years.
File Hosting
With the recent mess up at Unknown Files and the absence of iamacup, UF has remained down for the last week. In its place has risen 2 new hosts ran by sefidel and JJ, however these are not the best solution and have their own problems.
AFLobby Beta 4
A long overdue release with a lot of fixes, and new additions, including support for lua and map options. AFLobby beta 4 Installer AFLobby beta 4 zip
Smoth has been busy, and amidst his ranting and raving at the lack of progress in html over the last 13 years, he has managed to pull a rabbit out of his hat.
A while ago I wrote a proof of concept group AI. It used the windows MCI APIs to play MP3 files based on what was happening in the game, thus generating dynamic music playback.
The recent update to 0.76b1 has introduced several protocol changes. One such change that wreaks havoc on the current stable AFLobby is the introduction of two new ranks with make AFLobby crash almost immediately. The other change is the introduction of SETSCRIPTTAGS and the deprecation of UPDATEBATTLEDETAILS. AFLobby 3.9.8.1 and several alpha versions of 3.9.9 […]
AFLobby Progress
I have been implementing the new protocol specifications, and correcting GUI issues since my last post. Sadly I have not been paying spring as much attention as usual but thats due to University, and impending coursework deadline monopolizing my time among other things.
NTai and 0.76B1
For a brief window after the release of 0.76b2 there was a compatible NTai being built by buildbot that everyone could have used. Despite the window lasting 4-5 days nobody bothered except me, and it is now too late to find svn versions of NTai that still work with the current release of spring. But […]