With the recent release of 3.9.8.1, I’d like to address the immediate future and what i want to do in the next month or two.
Tag: Spring
CA Concept Art
Things have been rolling along over at CA like a tank on a sugar rush. Amidst all that sherbet saktoth and his brother have done some concept art. There’s also the usual array of artwork for the CA logo and it’s many combinations. See more concept art here Visit the CA Trac site here
Rather than go the full hog and do beta 4 and release after xmas, I thought I’d better fix what was wrong here and now and push it out.
TASClient Image work
Having the ugly distorted spring logo on my desktop for a while next to the pretty AFLobby and Spring Lobby icons, I knew I needed to do something about it. So I redid the spring icon, and Satirik adopted the icon, and made a new splash screen to suite.
Fibre 1.0
An arguement was brewing over spring mods and the chain and ball that was the OTA resource model. Some declared the OTA resource model as holding back all mods in the spring engine, whereas some thought that this was nonsense.
SFX Magic
For a while now I’ve been saying we need custom explosion generators attached to projectiles, and just when I stop saying it for a while somebody goes and makes a patch all on their own and people start making pretty things! Some of these effects are pure gold, they blow awy all the effects that […]
Prometheus Grounds TA
Modellers and texturers in the spring community have been remodelling the Total Annihilation units to bring them up to modern standards. An example of this is the core slasher remodel and texture, the latest in a long line of high quality units from Mr.D, which is shown on the right.
We have a god in our midst!
Spring wants more players! It wants to expand! Conquer the RTS genre! Hooray! Wahooo! .. erm …. Where are all the users?
AFLobby Beta 3.9.7
This is a bug fix stability patch, however its highly reccomended.